Having a lot of logs in your game can be problematic. With a lot of data it gets harder and harder to find information you are looking for. However, as long as your project is making a good use of different log categories, it is possible to filter out the logs you are interested in very easily.
When launching an editor or a game, you can pass -LogCategoryFiles launch parameter that allows you to specify a log category, and associate it with a custom file name. This way you can redirect all the logs to a single file without having noise from other categories.
Here is an example:
-LogCategoryFiles="LogTemp=LogTempLogs.txt, LogBehaviorTre=BTLogs.txt"Of course, this way you lose benefit to see all the logs in order, but if you are only interested in seeing logs from a specific category, this is the way.

