Daily Unreal Column #71 - DisableEnginePluginsByDefault
Did you know that it is possible to disable all the engine plugins by adding one line of text inside your project's '.uproject' file?
The reality is that we rarely use all of the plugins that are enabled by default. But their DLLs are still being loaded and, if you use source version of the engine, a clean build needs to take them into account and compile them.
Adding this line of text to your ‘.uproject’ file will prevent them from loading:
...
"DisableEnginePluginsByDefault": true,
...
Of course, we still need some plugins to be enabled in order to be able to use the Editor at all. This is why some great folks created a snippets that contain the absolutely required ones you can just yank into your file and should be good to go.
Here is a link to a gist: https://gist.github.com/MilkyEngineer/a1e953f87509877adc4587cf8776c8a2