Daily Unreal Column #76 - Copy blueprint nodes to text
If you ever wondered how you can store source of your blueprint graphs externally, wonder no more. They can be copied and stored as plain text!
You probably copied and pasted blueprint nodes between different graphs or even within the same graph multiple times. But did you know that if you copy selected blueprint nodes, you can simply paste them into a text file? This way you can easily share it for other members of your team for example. Or you can use website like this to publish your blueprints externally without needing to take and send screenshots.
I’m not going to paste any example here due to the size of the generated text but give it a try yourself!
PS. Sorry for the lack of the daily column updates in the past days but I decided to keep myself offline during my holidays. I’m back now though, and so is the unreal column!