Have you ever thought about how to provide a user feedback when making a tools that take more than a fraction of a second to run? Unreal got you covered with some nice structures built in.
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Daily Unreal Column #88 - FScopedBusyCursor
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Have you ever thought about how to provide a user feedback when making a tools that take more than a fraction of a second to run? Unreal got you covered with some nice structures built in.