Using timers when making a game is quite common. It is very easy to lose track of how many of them are running at a given time as they are not the easiest to track down due to their latent nature.
Daily Unreal Column #52 - Timer Manager…
Using timers when making a game is quite common. It is very easy to lose track of how many of them are running at a given time as they are not the easiest to track down due to their latent nature.